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Written entry: The game I am created is a Survival game, rated PEGI 16. This means I can mildly use gore aspects in the game, which affects my assets. I could use tables designed for crafting in the game, adding a different aspect of survival as well as a different feature. This table could be used like the ones in Dead Island where it is used to repair and modify weapons rather than Minecraft where you create weapons with it. The game itself could play on a psychological aspect of survival, many modern survival games are either at one end of the spectrum or the other. A game like Minecraft or The Last Of Us. With it being PEGI 16, I could add a more detailed aspect of survival by making it open world or after the game ends, being able to explore the open world after the events of the game. Also, the psychological aspect could add more of a twist to the game making it more interesting due to most survival games that are being churned out all copy aspects from games like Minecraft o...